When you start your two minute game with the sixteen squares. Wordament is a portmanteau of 'Word Tournament'. Wordament takes an inventive and basic game, then adds some secret sauce to the recipe that has made it so popular. Normally that would be a nice word game, where you score as many points as you can over a two minute period, pick up bonus points for finding a set of words (for example eight words connected to "birds" or "nine common words which include 'er'"), and try to beat your high score. And when you spot an 's' or a pattern of 'ing' or 'ed' then any word gets the suffixes added in quick order. Over time, you go from searching for words to finding these patterns and banging out all the anagrams in quick succession. That means if you can spot a triangle of E, T, and A, the accomplished Wordament player can get "Ate, Tea, Eta, and Tae" from that in just under two seconds. As fast as you can slide your finger you can make words on the grid. Letters aren't replaced, you have the same grid for the whole two minute game. You can move one square at a time horizontally, vertically, or diagonally, and you can cross your path, but you cannot use a letter twice. By tracing from letter to letter, you create words of three letters or more. Has the underground indie hit made a successful transition? Yes it has.įor those of you new to Wordament, you are presented with a 4x4 grid of mostly individual letters, occasionally you'll get a combination such as 'Qu' or 'Er'. It might have been around for the last year, gathering fans and turning them into addicts, but now that Wordament has hit the Xbox Live branding, it's going to be discovered by a much larger audience - and mobile word play gaming will never be quite the same.
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